Epic siege battles are something we’ve all longed for in RIFT. Storming a castle, breaking down its walls, and breaching the gates to face the dread foes inside – with Starfall Prophecy this dream becomes a reality! Solo, group and ten-man raid content awaits!
Throughout the lands of the fateful Comet, evil lords maintain sway over strong fortresses. Long unchallenged, perhaps they tremble just slightly, knowing they must soon face hordes of valorous and driven Ascended, but they are even now preparing to defend their domains. Perhaps they chuckle instead, relishing the thought of fresh meat at the gates.
The first fortress available with Starfall Prophecy is Xarth’s Skull, the seat of Queen Una. Built inside the massive remains of an Akvan struck down in a long-ago war with the gods, the Tuath’de have expended great effort over millennia to build a perfect defense against any who might assail them. Rings of curtain walls and mighty gates surround the inner courtyard and protect the leaders of the Tuath’de.
Ascended who wish to advance their reputations as heroic fighters (and perhaps line their pockets) will be well employed in keeping the Tuath’de in check – it seems that almost as soon as they fall, more arrive from regions unknown to replace them.
A sole warrior may wish to face challenges around the exterior walls of the fortress, picking off less protected foes, a vital task to support those further in.
Further feats of valor are within the grasp of a group of Ascended, as they penetrate deeper into the concentric rings of fortifications, facing lieutenants with their squadrons.
With enough skilled veterans on hand, it may even be possible to wrest control of powerful siege weaponry to blast down the inner gates themselves!
Listen for the call to battle that will sound at times of direst need. This signals a far more intense and challenging fight!
When this challenge begins, we must prevent the forces of Xarth’s Skull from deploying fresh troops across the Planar Anchors, the sub-fortresses scattered throughout the Mire. These strategic locations provide the Tuath’de valuable information and access to resources, enabling them to strengthen the defenders at the main fortress. Prevent our foes from holding these vital defenses; this is key for our long term victory over their aggressions.
In these times of pitched battle, should we be successful in defeating all of the inner defenses, we will finally be able to enter the portal and meet the greater danger of the spider Hexathal – or at least what appears to be a strange melding of spider, metal and treant – It will most assuredly be a fight to the death, but whether ours or hers only the fates know. Ware her Hexalotls as well, for they will quickly overwhelm your raid party if not dispatched rapidly.
Whether for glory, justice or riches, we welcome you to join our ranks as we challenge the dark lords of the Tuath’de.
This represents only the first of such challenges that await us all in Starfall Prophecy.
Draw your weapons and hurl your battle cries!
Throughout the lands of the fateful Comet, evil lords maintain sway over strong fortresses. Long unchallenged, perhaps they tremble just slightly, knowing they must soon face hordes of valorous and driven Ascended, but they are even now preparing to defend their domains. Perhaps they chuckle instead, relishing the thought of fresh meat at the gates.
The first fortress available with Starfall Prophecy is Xarth’s Skull, the seat of Queen Una. Built inside the massive remains of an Akvan struck down in a long-ago war with the gods, the Tuath’de have expended great effort over millennia to build a perfect defense against any who might assail them. Rings of curtain walls and mighty gates surround the inner courtyard and protect the leaders of the Tuath’de.
Ascended who wish to advance their reputations as heroic fighters (and perhaps line their pockets) will be well employed in keeping the Tuath’de in check – it seems that almost as soon as they fall, more arrive from regions unknown to replace them.
A sole warrior may wish to face challenges around the exterior walls of the fortress, picking off less protected foes, a vital task to support those further in.
Further feats of valor are within the grasp of a group of Ascended, as they penetrate deeper into the concentric rings of fortifications, facing lieutenants with their squadrons.
With enough skilled veterans on hand, it may even be possible to wrest control of powerful siege weaponry to blast down the inner gates themselves!
Listen for the call to battle that will sound at times of direst need. This signals a far more intense and challenging fight!
When this challenge begins, we must prevent the forces of Xarth’s Skull from deploying fresh troops across the Planar Anchors, the sub-fortresses scattered throughout the Mire. These strategic locations provide the Tuath’de valuable information and access to resources, enabling them to strengthen the defenders at the main fortress. Prevent our foes from holding these vital defenses; this is key for our long term victory over their aggressions.
In these times of pitched battle, should we be successful in defeating all of the inner defenses, we will finally be able to enter the portal and meet the greater danger of the spider Hexathal – or at least what appears to be a strange melding of spider, metal and treant – It will most assuredly be a fight to the death, but whether ours or hers only the fates know. Ware her Hexalotls as well, for they will quickly overwhelm your raid party if not dispatched rapidly.
Whether for glory, justice or riches, we welcome you to join our ranks as we challenge the dark lords of the Tuath’de.
This represents only the first of such challenges that await us all in Starfall Prophecy.
Draw your weapons and hurl your battle cries!
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