Monday, October 21, 2013

[Books and Artifacts] VII: Artifacts of Gloamwood

     While looking through artifact sets, I found a few interesting ones that specifically pertain to Gloamwood and its dark mysteries. Here's the ones that I could find so far. One wonders what they are all about. A few of them, I've heard before in the "real world" as myths and stories.
  • Tales of the Forest- Folk tales told by the people of Gloamwood to warn their children of the dangers of the forest.
    • Woman in White (from watching the tv show Supernatural, I've taken this to mean something along the lines of a vengeful ghost haunting the pathways who lures unsuspecting travelers to their deaths)
    • Little Red Hood (because Gloamwood has a storyline that involves werewolves, I'm sure everyone knows what this is implying)
    • Buckley the Soul Merchant (not a clue on this one)
    • Scald and the Mouse (not sure on this one, except Scald is the name of a rare)
    • The Mill of Death (there's an old Mathosian Mill that was overrun by undead during the Shade War, this no doubt is what they mean)
    • Delilah the Hag (there's an interesting little piece of information I found on Gloamwood that mentions a Delilah: "Long ago there were two sisters, Laria and Delilah, the daughters of Athana, who lived happily in the woods until the Shade came. One fought the rifts while the other learned to bend them to her will. When Laria died fighting Regulos, Delilah blamed the people of Gloamwood rather the Regulos, and cursed them. This evil act of vengeance opened her heart to the Destroyer." Interesting, no?)
  • Gloamwood Horrors-Gloamwood is a forest infested with the cursed and the damned. There are some horrors that thankfully rare.
    • Qu'ella's webbing
    • Count Cyrus's fang
    • The Nightstalker's spoor
    • Scale of Ol'Ness
    • Rotting tabard of Morticus
    • Athelan's marred holy symbol
  • Curses of Gloamwood- There are many curses inflicted upon the people of Gloamwood Pines.
    • Rot of the Ancients
    • Shadowy Doom
    • Delilah's Curse
    • Lycanthropy
  • Gloamwood Toadstools-Here are some of the most poisonous shrooms in Gloamwood
    • Hag's Cap
    • Moonspoor
    • Pine's Shade
  • Family Crests of Gloamwood- Gloamwood was settled long ago by Mathosian clans. Some of these ancient family lines still persist to this day.
    • Dragomir (apparently the family that rules or governs the town)
    • Hawthorn
    • Cosmin (the sherriff's last name is Cosmin)
    • Solemn (the Solemn's have a nasty curse and are mostly all dead)
    • Darkwood
    • Briarsmith
  • Oswold's Notes-These handwritten notes are Doctor Oswold's notes about the case of the "Beast of Gloamwood"
    • Autopsy Notes
    • Rift Charts
    • Eldritch Analysis
    • Letter from Furtho Dragomir
    • List of Cursed Households
    • Meridian Bank Transfer
  • Delilah the hag-The Hag of Gloamwood plots revenger on the families of Gloamwood Pines
    • Withered chicken legs
    • Silverwood branch
    • Bleached human bones
    • Mortar and pestle
    • Grimoir of the Endless
    • Duskenleaf family locket
  • Gloamwood-The Gloamwood used to be part of the Sacred Silverwood forest of High Elves. Over time it grew twisted, hostile, and cursed.
    • A whole list of items I don't find relevant...but does reward a spider pet!
  • Scotty's Research Paper-The dwarf Scotty appears to have lost his research paper for Quicksilver College while in Gloamwood.
    • Scotty's Research Paper pages 1-4
    • Rewards Scotty's Sheeping Wand-sheeps both allies and enemies
  • Oakheart- Johan Oakheart spent his youth in Gloamwood before joining the Mathosian Guard. Upon his return as an Ascended, he vowed to life the curse of Gloamwood.
    • Mahogany pipe
    • Mathosian writ of Knighthood
    • Oakheart family crest
  • The Sanctuary Guard-The goblins of the forest try to murder, burn and steal; so let the holy Guardians crush them under heel. -Battle hymn of Gloamwood
    • Prayer book of the Vigil
    • Letters from Sanctum
    • Enlistment Papers
  • The Solemn Family-The Solemn family lived apart from the people of Gloamwood Pines. Now only Alistair and Janina remain alive.
    • Malia's unwashed cleaver
    • Hertrude's good boots
    • Zeek's big hammer
    • Brofur's armored shorts
    • Batius's mail order knife
    • Clovis's lighter fluid
     So, a bit of interesting stuff there. Mostly, I'm interested in the family crests and Delilah the hag. We'll have to follow Raeslyn deeper in Gloamwood to learn more about Delilah at least! Also, who's doctor Oswold and what's the beast of Gloamwood? Smells like lycanthropy to me! How exciting!

References: These are actual real artifact sets found in Rift. Once you complete the set, you can gain some interesting rewards in some cases, although to me, the information provided by the artifacts themselves is the most interesting! The lore in Rift is so sneaky! As always, this belongs to Trion, nothing to be gained here by me, except to learn more about the lore of Rift. :)

Thursday, October 17, 2013

[Raeslyn's Story] 3.2: Ghost Story

   
      My impression of the town of Gloamwood Pines was rather torn. On one hand, it was beautiful, if a bit on the creepy side. The town was incredibly large for being in the middle of a dark and scary forest that held all many of evil, cursed and strange beings. It was situated on the banks of a large, fast moving river that I didn't know the name of, with long, simple rope bridges connecting parts of the town that would otherwise be divided by the flow of the river. I was kind of proud of the people of the town that they didn't try to force nature to bend to them, but rather built around it. The houses were large, two story buildings that crowded together as if they were seeking comfort from their neighbors. Every single window seemed lit from within with the glow of torches and candles and magic. I wondered idly how much that would cost.
     On the other hand...the town was hardly welcoming. As I strolled into the outskirts and outlaying buildings, a few people were out and about on various errands. Without fail, every single one of them stopped and gave me the nastiest glare. If I wasn't made of sterner stuff, I'd have felt quite unnerved by this obvious show of hostility. I mean, what gives? They all acted like I was there to steal their firstborn child or something. A few of them, I glared back at, hands on my daggers. The silent, pervasive air of hostile intent began getting to me, to the point where I was becoming jumpy, and that just made my temper worse.

     The next person I saw, I determinedly walked up to. I wanted to show these morons that I wasn't any threat and I also sincerely needed some directions to this apothecary's place because I didn't feel the urge to wander around the town until I came upon it. The place was big enough that I felt I'd be wasting my time just trying to find it on my own. So, keeping my irritation firmly in check, I approached a man in dusty, worn leathers carrying a few long planks of wood. He looked like a good honest, hardworking guy.

    "So, hey there, I wonder if--." Before I'd even finished asking my question, the guy actually, honest to the gods, snarled at me. I scowled at his attitude.

     "Your kind isn't welcome in our wood, stranger. Why don't you go back to where you came from before something bad happens!" The man growled at me. He looked almost frightened and if it wasn't for his obvious insulting manner, I'd have felt a bit more sympathetic. Instead, my temper snapped.

     "Now you look here, peasant! I've come a long way from Silverwood to offer aid to the people of Gloamwood against the goblin threat and the Vigil knows what else you've got going on here, and I don't need your attitude. Now I am going to ask my question, and I'm going to ask it only once, so you better pay attention! I want to know where--"

    "Is there a problem here?" A new voice butted in and I felt myself almost snarl there. What is it with these people? I turned around and sized up the newcomer. She was a tall, self assured looking woman in official livery, carrying a long dagger on her hip and a gun slung across her back. Her arms were crossed and she had an eyebrow raised as she eyed me as if I was the town drunk causing trouble again. I rolled my eyes and stepped away from the logging man, who just grumbled something under his breath and walked off. I was just about done with this town already, I'll say that much.

     "Alright, what's going on here?" I demanded sharply. No more mister nice rogue. "What's these people's problems? I was sent here from Silverwood, to investigate claims of disturbances and dark happenings. The least 'you people' can do is offer some hospitality to a member of the Guardians." I put emphasis on "you people" much like the man had done when speaking to me. The woman seemed to speak, but then she pursed her lips and eyed me up and down silently instead. I crossed my own arms and stared her down as she observed me, resisting the urge to offer a sarcastic comment. See, I can be good.

     "My name is Thalia Cosmin. I am sheriff of Gloamwood Pines. It's my duty to keep the people of this town safe. I will admit that there have been some...strange things happening around here lately. We of Gloamwood like to take care of our own problems. You say you're from the Guardians?" I nodded at her question, but kept quiet, wondering what else she'd say. "I apologize for...the people. We don't usually get strangers here, and they usually just bring trouble." The sheriff continued in a neutral tone. I nodded again. There was a brief silence between us. "So, you had a question? What did you want?" She asked finally, frowning as if she thought my question was going to cause the aforementioned trouble. I resisted the urge to roll my eyes.

     "Well, I'm looking for this apothecary guy. I was told by Waykeeper Brion that I needed to bring some potion supplies to him so that he can make some potions to help combat...uh...he didn't actually say, but that they will help. Or something. I got the ingredients, and now I just need to find this apothecary so I can dump them off on him." The sheriff uncrossed her arms and glanced behind her, into town.

     "Oh, you mean Gwyddon Duskenleaf?" She asked, somewhat puzzled. I shrugged. How should I know, the Waykeeper didn't give me a name after all. The sheriff pointed down the main street. "Just follow that through the main part of town and across the main bridge. There's a military encampment of Guardians on the outskirts on the other side of town, head to the left of them and you'll see Gwyddon's labs. It's rather hard to miss, he has a small tower all to himself and you can smell the drying herbs for quite a way." I followed her outstretched finger with my eyes, satisfied and a little eager now that I knew there was a company of Guardians here as well. That's the first time I've heard mention of Guardians being stationed here in Gloamwood, but I was relieved. I'm sure they'd know what was going on here and be more willing to share that intel with me. With a curt thank you, I strode away down the street.

     It was easy enough to find what I was looking for. I could see the standards that flew Guardian colors from across the bridge. Of course, crossing the bridge wasn't exactly something I was comfortable with, but I forced myself to cross without hesitation and even resisted the urge to look down into the rushing river below. As I went further into town, I noticed that the buildings began to look older, less modern and elegant, and more gothic and sinister. The roofs soared high overhead with winged eaves and black shingles and wooden boards covered the windows. There were even a few houses that didn't have a single light on inside. In a town where every building was lit, I found this a bit disconcerting. Bypassing the Guardian camp for now, I made for the tall, stone building that no doubt was the apothecary's home. It resembled a short, squat tower, complete with wide stone steps leading up to it in a curved fashion. I knocked on the high wooden door and heard a kindly old voice within tell me to enter.

     Inside, the tower was homey, cozy even. The rooms were well lit and well furnished, with paintings of landscapes on the wall and a few stools scattered about. Every available surface was covered with plants, vines, and thick books. Definitely the house of an apothecary, I thought with amusement. The man in question was facing away from me, tending to a large plant in the corner that looked a bit sickly. After a few moments, he turned and approached me, wiping his hands on an apron that was stained with some kind of dark substance.

    "Why hello there...." the man trailed off and blinked, surprised, at the sight of me. I was kind of surprised myself. I guess I should have known for the name, but Gwyddon Duskenleaf was an elf. An older elf, with white gold hair and the elegant features familiar to us.

     "Greetings, sir." I said after a moment. One must be polite to one's own elders, mustn't one? I thought to myself in dry amusement.

     "A High Elf? I haven't seen the like in...a long time." The man admitted, breaking into a warm smile. I couldn't help but grin back. "Well that's what happens when you live in this backwater town in the middle of a dark and gloomy forest." I shot back easily. At that, Gwyddon's smile faded and his shoulder's slumped.

    "Yes, indeed. It is a dark forest...and it's getting darker. I came here many years ago to help the wood fight off the effects of the rifts when Aedraxis first unleashed them. I hadn't seen such madness before. Eventually, I settled here in this town. I felt like I could do some good, making potions for these poor people to help ward off the curses and maladies that seemed to be so common here. But it's getting worse and the people are...changing. It's very worrisome. I'm glad you're here, young one. There's something about you. I feel like you could do Gloamwood Pines some good." He gave me a keen look. I tugged on my sleeve as a distraction.

     "That's exactly why I've come, actually. The Guardians sent me to investigate the dark rumors from Gloamwood. The goblins seem to be fleeing here and entering Silverwood by the droves and we want to know why. We've managed to stem the tide in Silverwood, but it won't be for long. They nearly attacked Quicksilver College in their desperation. I want to know why they are so afraid of Gloamwood. Or what they are afraid of. It can't be good." I paused and raised my eyebrows, inviting Gwyddon to explain. He nodded, and shuffled over to peer at another plant.

    "Yes, that does sound worrying. I wish you luck on your...quest, young rogue." His dismissive words surprised me. Suddenly he was acting strange, almost like the other people of Gloamwood. Did the atmosphere infect him too?

     "Well, I was sent here to you specifically, to give you some materials for a potion you make for the Waykeepers?" I said, a little sharply. I took out the items in question, wrinkling my nose again at the smell as it assaulted me afresh. Ugh, that's disgusting. I'm so glad I don't have to drink that potion. At my words, the apothecary turned, this time looking eager and excited.

    "Where? Let me see!" He veritably ran over, tearing the smelly bundles out of my hands. I scowled at his back as he ran over to a workbench, clearing all manner of odds and ends off the surface and setting down my bundles.
    "...you're welcome." I said, into the silence. Gwyddon looked over his shoulder, nodding absently at me, then turned back to concentrating on his new acquisition. Fine, I'll see myself out, I thought irritably. A wave of wounded pride fell over me followed by a soothing wash of calm. No doubt an effect of the multiple souls I was connected to. Time to find those Guardians and see if they knew anything about what was going on, because I was starting to get just a little ticked off at my reception. Okay so maybe I wasn't exactly expecting the kind of glowing hero worship I'd received while in Silverwood, because there, they'd known all about me, they'd seen me arrive, they had Ascended living among them and had an Ascended ruling council right in their midst, but just next door here in Gloamwood it was like they'd never even heard of Ascended, or anything else that had gone on outside the wood. It was like an enclosed bubble that I'd popped by showing up and now they were all blaming me for whatever misfortune befell them. I felt like saying it wasn't fair, but that seemed just a little ridiculous.

Sunday, October 13, 2013

[Lore] XXI: The Blood Storm

     When the gods created Telara, the world was plentiful, full of rich bounties, vastly differing climates, and many different life forms. This was due to Telara being in the unique position of being the center of the Planes-powerful dimensions ruled by a single element made manifest in the physical realm. These 6 elements converged at a point in the center called the Nexus and Telara was at its heart. When the Planes touched Telara, they left behind incredible deposits of a raw material called Sourcestone. Sourcestone had the potential for vast and powerful wonders. It could be refined and shaped to do just about anything, including resurrection and creating a special matrix that can house multiple souls (Defiant Ascended). Unfortunately for the young and innocent world of Telara, this powerful material gave off an equally powerful and specific kind of resonance that caught the attention of some particularly evil beings. The Blood Storm.
     The Blood Storm were elemental entities who gained dominion over their respective Planes and amassed deadly armies of Planar foes. Eventually they grew so lustful for control and power that their reach extended even beyond the planes they conquered. They were drawn to other worlds in the vast cosmos, cracking them for their sourcestone like marrow from bone. When they discovered Telara, the Blood Storm eagerly descended upon the unsuspecting world, rampaging, destroying, enslaving and reshaping it to their own desires and will. They unleashed disasters and monstrosities of unimaginable horror. Their mere shadows drove men mad. Though the peoples fought back, they had been unprepared for such a threat and individually, the many races were overwhelmed and conquered by the seemingly unstoppable dragons. Civilization, historical records, and society was lost to the chaos and fear that became known simply as the Age of Dragons, where survival was the most important, and indeed the only, subject on Telaran minds. Wayward mortals became drawn to the dragons' promise of power, willing to help unmake the world for a mere taste of the vast potential the Blood Storm offered as well as a place under their great leathery wings.

     Telara seemed lost. The dragons ruled over the planet with iron fists, remaking it into the image of their own lust and greed. In the end though, it was the dragons themselves that proved to be their downfall. They splintered, driven by their own base desires to see Telara in each individual's image. Each of the dragons saw in Telara an image of their own dreams and desires. Destruction, complete control, wild chaos, a great empire of riches and greed, knowledge and profane nightmares, and Regulos's claims were the darkest. He desired total annihilation of anything living. The complete opposite of life, renewel, growth. The opposite of anything else the other Blood Storm members desired. If Regulos had his way, there would be no Telara for the other dragons to rule over. Seeing this, Crucia, knowing that Regulos's true form was beyond her to defeat, set up the other dragons to be pitted against him, hoping they would all destroy each other and leave everything for her. And thus, the Blood Storm fell to infighting, each determined to keep Telara for their own dark reasons.
     While the dragons waged a terrible war above Telara, the peoples of the world finally saw their chance. They rallied all the races together and fought back, taking the Blood Storm by surprise with their determination and ferocity. Distracted as they were with each other, the Blood Storm retaliated too late, unable to comprehend that these mere mortals posed any threat to them and unable to present the unified planar front of before. During the early years of the Blood Storm Wars, the Eth began experimenting with sourcestone, creating incredibly effective war constructs and machines of incredible power to help battle the dragons and their new cult followers, while the High Elves employed their ancient arcane wisdom and combat skill and the Dwarves built many war weapons and designed increasingly effective battle strategies and fortresses. All the races contributed to the defeat of the dragons, refusing to relinquish their world to the hungry planar beings.

     The Age of Dragons lasted for hundreds of years, yet when it mattered most, the dragons were too embittered, ambitious and selfish to join forces against the Telarans, a threat they didn't take seriously until it was too late. One after another, the great leviathans were overcome and imprisoned in powerful, unbreakable chambers beneath the earth in various secure locations around Telara, sealed with a king's ransom worth of pure planar sourcestone opposite their own element. Specific guards were set, the dragon orders, to safeguard the prisons (The Icewatch, The Dragonslayer's Covenant, etc.), and the cultists were hunted down through the centuries to ensure they would not rise up and attempt to free their dragon masters.
     Despite the horror, devastation and death that the Blood Storm wrought on Telara during the Age of Dragons, they accomplished one thing that had never happened before or since. They united the many differing clans and factions and races of the world together under a single banner. After the defeat of the dragons, the gods also joined themselves into a single entity, calling themselves the Vigil. They aided the mortals in the protection of Telara by constructing the Ward, an impenetrable barrier around Telara to keep the Planes from touching the world and sealing off the dragons from their powers. This also ensured that the spirit of Regulos, which had been severed from his physical form, would be unable to return to Telara. After this, the gods fell silent and were unable to be reached directly, instead handing down edicts through their messengers. Peace of sorts settled over Telara for centuries, with the cults rising up and than falling again, causing strife and chaos but ultimately being thwarted throughout history, until the cataclysmic event known as the Shade War, brought about by King Aedraxis Mathos, who broke the Ward, fused his body with the Avatar of Regulos, and unleashed the planes again upon Telara, thus waking the other dragons and allowing them access to their planar power. The Guardians were created by the Vigil worshipping races of Telara as a unified front against the evils of the cults and the planes, and as a reward, the Messengers of the Vigil returned their fallen heroes to them as Ascended-immortal warriors-thus fulfilling an ancient prophecy. The Eth, who had refused to give up the potential power of sourcestone fueled technology, joined forces with the Kelari refugees and their close friends the Bahmi, creating the Defiant faction and succeeding in perfecting their own form of machineborn Ascended that rivaled the Vigil's gift to the Guardians. The two factions never see eye to eye, but separately, they work to keep Telara safe from the newly awoken Blood Storm.

     Eventually, revelations and successful battles against the cultists lead to the chilling fact that Crucia, the Blood Storm dragon of Air, had merely played both her fellow Blood Storm and the heroes of Telara, pretending to be trapped in her prison, when she could easily control her minions and followers through mind control and air magic, which is the most elusive and hard to control element. She waited until the Ascended heroes had effectively neutralized the other dragons before making a play for domination, manipulating events across Telara to her own advantage so that she could steal a powerful engine called the Infinity Gate and take over once and for all. Also revealed is the discovery that Akylios is not actually the true dragon of the Plane of Water at all, but a maddened usurper who banished the true dragon ruler, Izkinra, and seized control. He is found to actually be what is called a lesser Akvan-a herd of multi-eyed shark creatures. The dragons are more complex then can be conceived by the mortal mind, which is why they could not be truly defeated until the Ascended were created with the powers to properly comprehend their forms. Anyone who tried to understand the true nature of the Blood Storm before the arrival of the Ascended would go mad from the effort.

Status of the Blood Storm:
  • Greenscale-The epitome of survival of the fittest. The first of the Blood Storm to be permanatly vanquished by the Ascended. After his true death, a new avatar of Life comes into being, taking on the name of Tasuil.
  • Akylios-Not a true dragon. He is actually an unsettling herd of multi-eyed sharks who, acting as one being, conquered the Plane of Water, banished the real dragon, and became a member of the Blood Storm by default. The second dragon to be killed by the Ascended.
  • Maelforge-Chaos incarnate. Is revealed to be a pwn of Lady Glasya, the Queen of Flame on the Plane of Fire, who has enslaved Woragrath, the true Dragon of Fire. Maelforge is the 3rd dragon to fall to the Ascended.
  • Laethys-What she wants, is what she sees. Laethys wants everything. Her form on Telara is molten gold in the form of a dragon. Her true physical body is still on the Plane of Earth. Is the 4th dragon slain, alongside Maelforge. (Or is she truly, completely dead?)
  • Regulos-The only dragon who could rival Crucia in terms of power. His true nature is actually two beings. One is the dragon offspring of Azdah and the other is a spirit/avatar that has the ability to reincarnate on Telara. These two beings finally merged to become the true God of Death and is permanently killed in the Endless Eclipse, leading to a new and terrifying revelation for the Ascended.

Saturday, October 12, 2013

[Karazhan's Story] 2.5: Advance to the Retreat

     After wandering around the unfamiliar area for what seemed like forever, I was able to figure out a way up to the promontory where I could find this alpha dog creature. Bomani, they were called. Such an odd race of beings. It was obvious they were planar creatures, summoned here to Telara as cannon fodder for the forces of the Endless Court. As such, I felt a bit guilty killing them, but I had no choice.

     The alpha, called a Veck, was sitting inside a little stone building at the very edge of the cliff. I'm not really sure what the building had been used for before. No doubt some kind of look out shelter for scouts who would use the location as a convenient way to keep a look out for enemies that would threaten the Ark. It was a good position after all. The highest point that I could see for quite a ways. Such a clever creature, was this alpha, for seeking high ground for a better tactical advantage. Could the creature think in those terms, or was he just directed up here? I shook my head. It didn't matter in the long run, I just loved knowledge for the sake of it. I smiled to myself. Nevertheless, I knew the alpha wouldn't be a threat to me. So far nothing I've come across had posed any sort of significant danger. Not that I was complaining or anything. I was quite grateful I hadn't been severely injured or maimed. I'd rather avoid that pleasantry of war, thank you very much!

     Warden's Point! That's what they'd called this spot. That bit of information suddenly sprouted inside my mind and I knew it wasn't actually my thought. At the top of the hill, there were several bomani milling around among large wooden barricades. With a few well-placed fire and storm spells I was able to dispatch the nearest ones quite easily. The more bomani I dealt with, the easier it would be for the Defiant forces to retake this area and secure it against further threats.

     The bomani alpha Veck creature was quite easy to spot. He was all by himself kneeling in the center of the stone building, facing away from me. How easy. As I drew nearer, I heard some kind of strange mutterings that I couldn't understand. The creature was talking in some guttural language that sounded like a dying cat. Not pleasant. I heard the word Regulos thrown in and shivered. The creature was quite large up close, heavily muscled and easily a foot and a half taller then me. Maybe not an easy fight after all. Good thing that the Optia Fairna had given me some device to use against him. I reached into my pack to pull out the artifact when the creature jerked his head up, sniffing the air. Suddenly he whirled around and his evil gold eyes narrowed in on me. Uh oh. I suppressed the urge to wave and say hi, instead keeping my staff up with one hand while I rummaged in my pack with the other, cursing my habit of collecting anything I came across that looked interesting. My bags were so full of useless things that I couldn't find the stupid dissolution thingy. Seconds before the creature could decide if it wanted to attack me or not, I grabbed the device and threw it on the ground between us, stepping back cautiously. I wasn't exactly sure what the artifact would do, after all. The bomani cocked his head like a dog, staring down at the device curiously. Seconds ticked by.

    "Uh..." I said, unhelpfully. Was the device broken? Suddenly a light shone from within the apparatus, and a beam seemed to strike the bomani. He visibly shrank a few inches and seemed to lose the threatening aura. I blinked as the blinding light became brighter, shielding my eyes with my free hand and covering myself with a magical barrier spell as I did. The creature roared with fury and finally the light dimmed and winked out. The bomani lunged at me. Or rather, he meant to. But instead it looked like he was attacking in slow motion. The veck looked just as puzzled as I was about it. Aha, the device must be working! The creature came at me with a speed that was almost annoying, seeming to push against some kind of invisible weight. Before he'd even taken a step, I'd slammed a fire spell into him, throwing him back several paces and causing him to howl in pain. This didn't sit well with me. The device was very powerful and left the bomani alpha no defense against my magic, but I knew my duty and cast my lightning spell, causing the bomani to jerk and spasm. He finally fell to the ground and lay unmoving, smoking slightly. There was a moment of stunned silence, then I heard the telltale sound of a portal opening and spun around. Sure enough, a magical portal sprang into existence behind me. I stepped back, stumbling slightly on the uneven ground. Now what?

     Out of the portal stepped a tall, red robed woman with deathly pale skin and long black hair. Her expression, if you could call it that, was as cold and deadly as black ice. I knew that face....somewhere. Didn't I? I studied her and it came to me. The woman, Alsbeth! That evil witch who'd attacked us at the Failsafe Device when I'd gone into the past. She'd seemed to have some kind of personal vendetta against Lady Asha. What did she want, I wonder? I opened my mouth, perhaps to ask that, perhaps for something else, but she spoke instead.

    "Incompetent Veck! The Endless Court does not tolerate failure!" I raised my eyebrow, even as I backed up a few more steps to keep away from her, glancing around for a better way off the promontory. She was between me and the path leading back the way I'd come. To either side of me was sheer cliff wall. I licked my lips nervously. She stepped closer and I noticed something strange. She seemed almost....hazy. I could see the grassy highland through her body if I concentrated enough. An illusion? A projection maybe? Still, I didn't want her touching me.

     "As for you, Ascended!" Came her high, cold voice, and I focused back on her face. "You should have chosen to join Regulos! Now your fate is sealed!" I felt my eyes widen and fear caused my heart to speed up. This is it, she's going to kill me! I never got a chance to truly live. To explore, investigate, learn new spells and help save the world! I never...what? I blinked in puzzlement as the woman, Alsbeth, simply winked out of existence. The portal behind her took a little bit longer in disappearing. Now I stood alone up on the grassy hill, wind smelling of the sea dancing in my hair. I was still alive? Not even harmed. Weakly, I leaned on my staff. That woman was one frightening lady. Somewhere deep, deep inside me in a place I didn't even want to acknowledge, my mind whispered that maybe I should take her up on her offer of joining Regulos and be on the side of power instead. I could be my own ruler. I would bow to no one. I'd be so powerful, the entire might of the Defiant army wouldn't hope to defeat me. But I pushed down on those evil thoughts. I'd been raised to know the difference between right and wrong, and I remembered quite well the death and chaos that had destroyed my beloved island home.

     As quickly as I could, I made my way down the cliff and trotted back into the camp surrounding the Ark.

     "You've shown the bomani that even the strongest of them can't stand against the power of our technology. Such work demands praise for the might of the Ascended! If there is anything you require, I'd be glad to see that you got it." Lady Fairna was smiling at me gratefully, and I shuffled, feeling a bit disgusted at myself for my earlier thoughts of betrayal. I gave her suggestion serious thought. What exactly did I want? Well, a lot of things, most being impossible right now.

     "If it's not too much trouble lady, I would appreciate a better weapon. Perhaps one that has been enchanted. I would prefer to choose it myself. And possibly some travel rations. I may be Ascended but I still feel hunger like anyone else. And is there anywhere around here where I can learn information on the current goings on in Telara? The latest news on the rifts and what happened to get to this point? I'm rather lacking in information on that." I paused and Fairna nodded, looking relieved. I wonder what she thought I'd ask for. I snickered.

    "All that is easy enough to grant you, Ascended. There are several men in the camp who can outfit you with proper gear and vittles. As to information, the best place to do that would be in the Defiant capital and our base of operations, the city of Meridian. It is our military headquarters and it also has an extensive library. You can find plenty of information on all manner of subjects there, as well as the leaders of the Defiant, who no doubt would love to meet you themselves. A real live Ascended! In fact, you can find Sylver Valis there!" I grinned at the last bit. I would like to meet Sylver again. Although...he wouldn't remember me would he? He'd created me in the future. In a different time zone then the one I am in now. I wonder if that means there are any number of potential alternate realities out there playing out any number of different senarios. Maybe even one where that soul that Regulos had stolen had taken control of this body and I was nothing more than a kernel of a soul tucked away in that one's mind like the soul remnants that are in mine.....I shook my head. All this was giving me a headache. And then I was reminded of something else pressing I wanted to know about.

     "Oh! If you could, can you tell me anything about the Kelari and the Ember Isles. What happened on the isles, do you know? Did anyone hear about what happened to them and if they survived? I must know!" It came out sounding rather desperate, but the last I'd remembered, it felt like my world was being ripped apart at the seams in all sense of the word, and I dearly would love to know if any of my kin were still alive. I wasn't sure I could cope with the thought that I was the last Kelari. And I could hardly even call myself that anymore, stuck in the body of a Bahmi as I was. Optia Fairna's face clouded over and I felt my shoulders slump.

     "Unfortunately, the Kelari were hit hard by the Shade War. Their lands were overcome by tsunami and tidal waves and I've heard that their longtime allies, the Spirits of the isle, turned against them, becoming too maddened and powerful to be reasonable. The Ember Isles were lost, along with most of the Kelari race." She paused, eying me as I let out a strangled sound that may have been a sob. I wasn't even sure. My mind was reeling. The isles, lost? All my friends, allies, teachers, family, lost? Fairna was saying something else, but I wasn't listening, lost to grief. I remembered the vast household I'd grown up. The beautiful estate I'd explored, cherished, took for granted. The first time I'd been tested for magical potential and how proud my parents had been of me. My younger siblings, all eager to see what kind of spells I'd learned. Venturing into the vast city of Atia to find a teacher that would mentor me and help me learn my craft. My first pact with a spirit. Hands were shaking me and I blinked, frowning through tears I didn't know were falling into Optia Fairna's worried face. She searched my eyes and I wondered what she saw.

     "Ascended? Are you alright? What's wrong? I wouldn't have thought that one such as you...would ah...have had any close relations to any Kelari. I'd heard that before the Shade War the Bahmi hardly ventured outside of their ancestral home." Fairna looked genuinely concerned and I took a deep breath, shoving my emotions down. Apparently being Ascended meant that everything was heightened, even emotions. Surprisingly enough, while I'd had my little break down, the other souls that were housed inside the Sourcestone matrix were silent. Maybe they too were shocked by my show of emotion. Feeling a bit awkward, I shrugged.

    "It's alright. I'm alright." I said, voice low and gruff, reminding yet again that what others saw was a rugged, tall and incredibly muscled desert being, a dark skinned Bahmi. Not a fair haired, fair skinned Kelari from the isles. "It's fine, it's just...emotion runs high in an Ascended." I said to deflect any further questions. Fairna still frowned but nodded.

     "Well, as I said, there were several ships of refugees that survived the purge. Most of these poor dears are staying down by the sea in a small fishing village they've appropriated for themselves. It's just over yonder, shouldn't be more than a few hours walk from here, actually." I stared. Some had survived?? I felt like leaping and cheering. And laughing. Oh my stars, I wasn't alone anymore! Just thinking that made my heart lighter.

     "Thank you, Optia Fairna." I said sincerely. She still looked rather concerned, but smiled and nodded at me.

     "I'm just telling you what everyone around here knows, dear. I can see you can't wait to go running off to see those Kelari, but if you don't mind, I have one request before you do?" I waited, feeling somewhat irritated. Of course they wanted something more from me. I was their miracle Ascended after all. But I tamped down on that thought. I owed everything to these Defiant. And if I didn't prove my word and my loyalty to them, then how better was I then the cultists who allied with the dragons? Or that evil Alsbeth?

     "You're timing has been fortuitous here, Karazhan, I won't lie. You were a huge asset to the Ark. Without you we might have lost the Ark and that would have been a disaster beyond reckoning. We're in good shape now, after your aid, but I have received several disturbing reports in the last few days about fighting at King's Retreat. It seems that things have gotten out of hand there. If you are willing, they could use some...Ascended assistance? King's Retreat is our biggest company within the area and I dare say that if it fell to the cultists, Freemarch would be in dire straits indeed. The good news is, it's on the way to the Kelari refuge. Would you be willing to lend a hand in securing the base there?" Optia Fairna looked so hopeful that I couldn't even think of refusing. And if it was on the way to the little Kelari village, than it was something I obviously had to see to. I nodded, giving a formal salute, and Fairna laughed, waving her hand at me.

     "Off with you than. Live gloriously," I smiled and finished the phrase with "Die heroically," And she grinned at me, saluting back. I wandered over to the men she'd pointed out earlier who were skilled at armor crafting and had a long talk about what exactly I wanted in armor. Most of the things they had on display were far inferior to what I needed, as explained by the souls inside, who helped me find what I needed with tiny mental nudges and far off whispers. Idly I wondered what ordinary mortals would think of what my mind was now like and if they had a name for my new...affliction. I felt so happy now that I knew that there were Kelari alive, and here on the mainland as well! Of course that meant that my beloved homeland was gone, but I knew that the Kelari were a proud and determined race and we'd rebuilt a new home here, on Mathosia and when the time came, we would retake our isles.

     "This staff looks promising." I mused out loud as I tested out one of the staffs they had. It hummed with protective enchantments and wards, the perfect weapon for a mage of my skill I think. It was made of starwood, a strong material that could withstand the kind of magics I could channel through it. I nodded decisively and was grateful that I'd been given coin in the future to help pay for things. Of course, it was running low, but I was confident that I could find a skill I could use to make coin with. If anything, I could try my hand at one of the many tradeskills myself and sell what I created. I'd been good at potion making back in Atia, before my death and rebirth and it shouldn't be too hard to take up the art again. I had my whole life ahead of me, after all.

     After making a few promising purchases for new armor and a new staff, I gathered a few dried meats and cheeses and some fresh fruts to take with me. Quite satisfied, I hefted my pack, grabbed my new staff, and wandered down the path that led away from the Ark of the Ascended, where I'd spent so much of my new life, either now or in the future, and set out into the world for the first time since my rebirth. Well actually, since ever. Even before my death and Ascension via the resurrection forges I'd not gone anywhere significant in my life. I'd lived on my family's estate my whole young life and then spent what adult life I'd had in the city of Atia until my...demise. I hadn't done any of the exploring and adventuring I'd so dearly wanted to do. Look out Telara, her I come! Humming an ancient Kelari song in my mind, I set out for King's Retreat.

Friday, October 11, 2013

[Rogue Soul] IV: Riftstalker

The Soul of a Riftstalker
 
The Riftstalker Soul plays a part in these purposes:
  •  Virtuoso (Support) (5pt.)
  •  Phasewalker (Tank) (61pt.)
  •  Skirmisher (DPS) (0pt.)
  • Bladestalker (DPS) (21pt.) *requires lvl 50*
  • Medic (Healer) (10pt.) *requires Dream Soul pack*
 
External Sites:
 
 
*Bonus Mastery: Each point spent in the Riftstalker tree increases damage by .5%, base health by 1%, armor by 2% and resistance by 2.5%.
 
Type of Soul
Defensive

Description

A defense specialist who has learned to bend the magic of the planes to aid her in battle. She uses this knowledge to shift in and out of the planes, granting unprecedented mobility and the ability to shrug off the most lethal of blows.

40 pt Talent

Planar Rejuvenation        passive
Heals the rogue for 10% of maximum health for 20 seconds after planar shifting

61 pt Root Ability

Soul Coalescence       10 energy        Instant cast
Cooldown: 30sec        Self Heal          NGC
Each time Planar Strike or Phantom Blow is used, the Rogue gains Soul Synthesis, increasing dmg by 5%. This buff stacks up to 20 times. Soul Coalescence consumes 5 Soul Synthesis, reducing the dmg the Rogue takes by 4% per stack for 4sec.

Main Weapons
Daggers

History

It had been years since the accident, but Anan Mkhai recalled vividly the agony of having his very essence torn to shreds by his father’s experiment. “Just one more adjustment,” the old man murmured, tinkering with the sourcestone lode he’d balanced with a crude assortment of metal rings held together with rawhide bands. As the lode clicked into place, the device erupted, shooting a bolt of wild planar power straight into Anan. The agony returned whenever Anan detached himself from physical space. Of course, when a snarling Bomani thrusts a spear at one’s midsection, pain is a small price to pay for vanishing into thin air before the blow lands. Anan forced himself through the shadowy realm between realities to reappear behind the Bomani, jabbing his daggers into the dog-man’s kidneys. The Bomani crumpled and Anan wiped his blades on the leather of his leggings. A soft crying caught his attention. Turning, Anan noticed a small girl huddled by the beset caravan. Bending the threads of space and time, Anan stood beside here in moments. The bodies of her parents lay nearby. “Let’s get you out of here,” Anan said to the girl softly. As he leaned down to scoop her up, his ears pricked to the clink of chain against stone. Closing in fast, a specter charged, howling and whipping the air with ghostly chains. Anan put a finger to his lips as tears welled in the little girl’s eyes. “Shh, I will be back for you.” He studied the spot and in his mind’s eye a beaming mote appeared in the girl’s location, visible across the immaterial lines of reality. Anan closed with the specter, and knew for once the frustration of facing a foe who could wink in and out of existence. Countless times they vanished and reappeared, like warring shadow-puppets in a lightning storm. At last, Anan poised his blade where he knew the shade would materialize and it appeared once more, impaled on his blade and dissipated with a bloodcurdling screech. A second scream drowned out the specter’s, and Anan whirled to see a Bomani poised to skewer the terrified girl. He honed his mind to the mote he had laid near the child and in a flash; he was back beside her, burying his dagger in the heart of the beast. The girl in his arms, Anan walked from the ruins of the caravan toward a small cluster of survivors. Transporting his mind to another time, Anan saw his father cradling his own body tenderly, muttering apologies and weeping after smashing the device-his life’s work-to spare his son from complete disintegration. For all the agony, his father’s experiment allowed Anan to spare others from pain, a gift he shared with the next generation of Riftstalkers.

Strengths

An incredibly mobile fighter capable of shielding himself from harm and appearing in the ideal place and time in a fight.

Weaknesses

Harnessing planar energies places the Riftstalker under tremendous strain, so while formidable in short engagements, they quickly lose ground as they exhaust their bag of tricks.
 
 
References: The lore information and stats provided are all products of Trion and were either taken directly from the game or from Trion's lovely lore page and do not belong to me in any way! The external links to other sites all belong to their respective authors and I had no hand in them!