Showing posts with label Vigil. Show all posts
Showing posts with label Vigil. Show all posts

Saturday, April 26, 2014

[Lore] XXVII: The Mathosians

      The Mathosians are a clan of northern humans who banded together under prominent family lines such as Kalmar and Mathos, erecting a mighty and far reaching empire in the days following the disastrous fall of the Ethian Empire. The Mathosian tribes were the last humans to leave the sheltering embrace of the High Elven forests and learned much of honor, law, and justice from the High Elves as well as philosophy, spirituality, and art. Eventually, they left the forests of Tavra and ventured north into the harsh mountainous terrain of Telara. The Mathosian "Northmen" were warlike and strong. They battled each other, the Dwarves, and even against the Elves, and became well known for their ferocity and courage in battle. There weren't many who wished to venture into the cold northern regions, for fear of coming across a roving band of tribesmen, who would take any excuse to start a fight. Eventually though, the races sought peace with the warring Northmen. The Dwarves taught them metal and woodwork and the plans for large soaring edifices, and the Elves taught them the wonders of magic and arcane skill.
     After the fabled Ethian cities fell to the cultists, the southern tribes fell prey to abominable magics, cultists, and horrifying beasts of the desert, and they sent for aid from the proud Northmen in reclaiming the southern lands back from the dragon cults. The Mathosians, with the aid of the Dwarves, went south and made war with the tyrants and cultists. When the battles had finally been ended, instead of returning to their northern winds and frigid mountains, the Mathosians were given the honor of governing the lawless and chaotic southern lands that had been left bereft of leadership after the fall of the city-states. Any protestors to this were swiftly silenced, and so the Kingdom of Mathos was born, and their first king, Tored Mathos ruled the people with chivalry and fidelity. The kingdom was prosperous and far reaching. It boasted land as far south as what is now known as Freemarch, in which they took much pride. They honored Thedeor, the god of war, with fair battles and duels, as well as skirmishes along the border and great tourneys. For Bahralt, they built great shining cities in his name, free of the taint and corruption of magics and sourcestone machinery, the greatest of which was Port Scion. To honor Tavril, the goddess of nature, they left the forests alone except for the minimum requirement of wood required for progress on the kingdom, and would not plunder the sacred forest of Silverwood. In Thontic's name, they sent merchants far and wide to trade in distant lands, even as far as across the seas to exotic lands such as the famed Shi Ming. And to honor Mariel-Taun, the heart of the gods, they made peace and plenty, filling their cities with light and compassion and music.

     Through the centuries, the line of Mathos endured, strong and unbroken in their kingship of all Mathosia. Until the reign of King Jostir Mathos ended suddenly and abruptly. Before his demise, King Jostir named his eldest son and heir, Aedraxis Mathos, as the new king of Mathosia. Due to corruption in the court, and the betrayal of Aedraxis of the faith of his people, the younger brother, Zareph Mathos, then waged a bloody civil war against his brother for the throne. The people of Mathosia, having not known the dark truth of Aedraxis's fall into darkness, had at first sided with the kingdom against Prince Zareph in what became known as the Shade War, the darkest period in Telaran history since the Blood Storm Wars. Eventually, Aedraxis's corruption, brutality, and cruelty, as well as decisions such as lifting the ban on Sourcestone research as fuel, swayed the citizens of the kingdom toward joining Zareph. In a desperate attempt to avoid losing the kingdom to his brother, Aedraxis turned to the famous scientist and heretic, Orphiel Farwind, who had been the brothers' tutor when they were young. Orphiel had extensive knowledge of the ancient Ethian technomancy, including knowledge on magitech weaponry. Promising to provide funding into sourcestone technology as a way to improve every day conditions of life if he created powerful weapons of war, Aedraxis won Orphiel over to his side of the war and ruthlessly employed sourcestone technology against Zareph and his army in a bid to destroy them. In his eagerness, Aedraxis destroyed the Ward around Telara, letting in the planar forces. He called up a massive Death Rift over the battlefield and everyone was slain. But the Vigil sent their Messengers among the fallen and resurrected the heroes of the war as immortal Ascended, the chosen of the gods, and sent them back into battle against the forces of Aedraxis. Soon, the tide was turned and Aedraxis knew he had lost. In a last desperate bid to retain his power, he gave himself body and soul to Regulos the Destroyer, one of the dragon gods of the horrendous Blood Storm invaders. He used unholy magic to further weaken and fracture the Ward and drew a part of the Plane of Death itself into Telara. This event became known as the Shade.

     Thousands of lives were lost during the Shade War and the Kingdom of Mathos was sundered, its people scattered and broken and leaderless. The remaining forces retreated to Port Scion to continue waging war against the Endless Court, the cultists who follow Regulos, but were betrayed from within by a noble of the Mathosian court, Alsbeth Rothmann.

     When Sanctum became the headquarters for the famous Guardians-those that survived the fall of Port Scion as well as many heroes and adventurers from around Telara who flocked to the city in response to the call for aid-many Mathosians eagerly joined in the effort, voyaging to the shining city that stood out like a beacon from Silverwood. They proclaimed their new allegiance to Cyril Kalmar and the Vigil's Guardians, finding hope and restored faith in this new faction, as well as a chance to redeem their fair kingdom from the dark deeds of Aedraxis.

     Despite the tragedy that has befallen their kingdom, the Mathosians stay true to their roots, leading lives of honor and oath. They value justice, hard work, and honest combat, staying humble and pious in their determination to redeem themselves in the eyes of the Vigil for the destruction of the Ward. The Mathosians are a brave and stalwart people, loyal, steadfast and strong. They keep to a strict military code in order to maintain order after the fall of the kingdom. They revere the Vigil and seek to mend the evils done by the Endless Court as well as put a stop to the Blood Storm and the enemies of Telara.

Stats:
  • Average Lifespan: 60 years
  • Culture: Viking
  • Homeland: Stillmore (and to a lesser extent, Iron Pine Peaks); the kingdom's center being the great fortress of Caer Mathos, named after their first king
  • Leader: Cyril Kalmar
  • Spirituality: Vigil Worship (emphasis on Thedeor)
  • Favored Mount: Mountain Horse
  • Known Families/Tribes: Rothmann, Wyvernjack, Waldemar, Valnir, Kalmar, Mathos
  • Faction: Guardian

Wednesday, November 27, 2013

[Lore] XXIII: Thedeor

     This is the second entry in my Vigil lore pages. I've done Tavril and now I'll move on to Thedeor, god of the sword. Thedeor is the god of righteous war and honorable warriors. He values courage and an adventurer's spirit. If you bring victory, honorably gained, he will give you glory in this world and the next. If you run from a challenge like a coward, or fight dishonorably, you will anger him and woe to anyone who earns great Thedeor's wrath. Before the Vigil was formed to keep Telara safe, Thedeor was the patron god of the Mathosians. He saw in them everything he hoped to find in the mortal realm.

     The Mathosians were courageous, honorable, and proud. They lived by the warrior's code and followed Thedeor's ways. He taught them courage and the arts of war. Through his teachings, the Mathosians were able to survive as a people during the Age of Dragons and successfully make a home for themselves in the far north of Telara. In Thedeor's name they forged an empire and ruled it justly for an age. Thedeor carved the mighty mountains, sent the snows and etched valor upon the hearts of every man and woman to help them brave and survive the many dangers and harsh climates of Telara. Thedeor is also known as the god of storms.

     Thedeor teaches his followers that the strong must shield the weak until the weak themselves grow strong. He oversees all those that march to combat the threats to our world; the dragons, the elemental invaders, and the heathen Defiant. He bids the Guardians strike down tyrants and heed the counsel of gentler hearts in times of both plenty and strife. The famous and powerful Icewatch of Iron Pine Peaks dedicated their grand library to the god Thedeor, who loves wisdom and knowledge nearly as much as he loves war and combat. Thedeor b
lesses those who follow comrades into danger, who bravely protect those in danger, and those who can have a friendly sparring match before battle. In Sanctum, the Guardians have created just such a ground for sparring, called Thedeor's Circle. There, strong warriors clash, and steel against steel echoes with Thedeor's roaring laughter and every thrum of a bowstring rings in his hears like heavenly music.

    Within the Vigil itself, Thedeor makes a perfect balance against the cautious nature of Thontic and the kind and loving heart of Mariel-Taun. He serves as a fine focus and sharp edge to Tavril's unbridled and wild ferocity. Thedeor can be found in the hearts of those who brave the arcane winds of magic, those whose songs banish despair and bolster allies, and those who demand justice and peace among needless conflict and war. Without Thedeor, the Vigil would be honorable and true, but would be unable to find the right path, to be steadfast in the face of horror, to be able to fairly judge those in the wrong and face battle with bravery and courage. The Guardians would lose their righteousness and their unfailing courage. He shares with all the Guardians the glorious and terrifying certainty that their cause is just.

    "Thedeor is the sword; combat, warfare and the battlefield. He is struggle, duty, and the glory of triumph over adversity. All who go into battle venerate him for glorious, honorable victory. Stand forth and meet your enemy openly and honorably and he will bless you with righteous victory. Patron deity of the Mathosians, in them he placed his strength and resolve. But all people who fight for a just cause can call on him for guidance and courage. This covenant was broken by Aedraxis the Tyrant who turned from the gods and brought the Rifts to Telara with the heretical machines of the Defiant cowards."
                         ~~Light of Thedeor, Sanctuary

     "Be courageous! The faithful need your protection, the enemies of the Vigil deserve your wrath. You are Thedeor's sword."
                       ~~Messenger of Thedeor

     "...A letter from Cyril to the Chancel:
Your faith in great Thedeor is well placed, he is the sword of righteousness and the defender of truth. I do not ask you to abandon your faith to the most valiant of gods. I ask that you strengthen it. Those who draw strength from the Sword know the truth of this but dare not speak it: their communion with Thedeor has changed; he is distant, muted. Expand your faith to include the other gods of the Vigil and you will understand. Many have worshipped the gods together as a group throughout history. While different cultures and races would take a single deity as their patron, there was always the veneration of the other gods. A Mathosian Paladin, battle hardened, Chancel trained, would live his life by the code of Thedeor. But making an offering to Bahralt before entering a city or to Thontic before a long journey was commonplace. The five gods are themselves and they are one as the Vigil. As Thedeor as joined the Vigil, so too should your order join the Guardians."
                   ~~"Theology of the Vigil" Book (Artifact reward)



References: By talking to the people in the Sanctuary of Rebirth and the abbots in Sanctum, you can learn a lot about the individual gods of the Vigil. Also, there's interesting little tidbits scattered here and there within the artifact sets and with dimension items. It's pretty scarce though, so I just elaborated on the small points that I found. As always, this information and anything related to Rift belongs to Trion, not me!

Tuesday, December 18, 2012

[Raeslyn's Story] 2.10: City of Sanctum


     After saying my farewells and well wishes to the people of Silver Landing, I headed to the east to Sanctum Watch to speak to one Maris Telluria. I hope she had some good news for me and could shed some light on the recent activity of the Aelfwar. I'd also been hearing rumors in the wood about the uprising of those vexed Fae and wondered, not for the first time, how they were involved in this situation. If the Fae had aligned with House Aelfwar we were in trouble for sure.
     Along the road I encountered more of those troublesome red Life vines and saw the damage they were doing to the local forest. The Plane of Life had definitely left its mark in my Silverwood. Every now and than, out of the corner of my eye, I'd catch a flash of movement, or a splash of color that didn't quite fit with the greens of the wood and I knew that the Aelfwar were out there, infiltrating the ranks of the Guardians and getting into position. For what, I wasn't sure, but I knew it had to be something big for them to mobilize on this scale. Overwatch Road itself, though, proved to be quite safe thankfully. I saw many a traveler as I made my way to Sanctum Watch. Pilgrims, merchants, adventurers and I'm even sure I saw another Ascended. Although the young Dwarf woman was riding a mighty steed and traveling at such high speeds that I could no more than glance at her in pride as she raced by. Someday I wish to be such a magnificent personage. To be an Ascended of such renown that others would know my name in the cities, would gaze in wonder at my strength and agility. And my friends would drink to my health...and that reminded me of my mentor, lost, possibly slain, and my wistful thoughts sank. I loved my master, I did. I miss him every day and until I found proof of his demise, I wouldn't give up hope.

     Ahead, Sanctum Watch came into sight. Sanctum itself, that radiant and glowing city of faith and hope, stood like a bastion against all evil across the shining bridge. I'd seen Sanctum many times of course but had never had reason to enter its shining gates. I'd always been more of a forest dweller, more comfortable among the local wildlife than among the bustle and noise of the cities. But now, I felt drawn to it. The city stood for so much more now, being the home and base of operations for the newly created order of the Guardians. The order I was now a key part of. I wondered idly if I'd find Cyril or Shyla there, my old comrades from before the Prophecy message. I hope they were well. Perhaps when this task was over I'd go visit them and take a tour of peaceful Sanctum. Yes, I'd like that very much now that I thought about it.

     A beautiful, wooden fence ushered me along the path toward Sanctum Watch, where I found a small group of mixed races standing around a giant Wardstone discussing something in depth. Large elaborate tents stood picketed behind the group of people and there were even a few merchants setting up shop in the predawn light. In front of one tent, an older woman led a small group of pilgrims in song, the lilting tone drifting along the breeze. Just the sight relaxed me in a way that I hadn't been in some time and I found myself quirking a smile, eagerly approaching the group. Large leafy trees made for a scenic background to the holy site.

     "Are you an Ascended too? Please, bless me!" Startled, I slowed to a stop. A woman in a hooded robe was gazing at me from the side of the road with awe and admiration. I blinked, a bit hesitant. While I would consider myself to have had a hand in the stopping in the Shade and preventing Regulos from entering Telara completely, I wouldn't say I was comfortable going around blessing people like a Messenger of the Vigil or a Priestess would do.

     "Uh....perhaps it would be best if you, uh, instead joined the prayers at the altar of the Vigil, or approached Shyla Starhearth for a blessing? That would be more appropriate." I said this in a gentle voice with as kind a smile as I could muster, not wanting to offend the woman, who might have travelled who knows how long just for a blessing. Some pilgrims traveled farther for less after all. But I also wasn't comfortable giving out blessings. I wholeheartedly believed in and followed the Vigil of course. They were my light, the gods I would lay down my life to serve, but I didn't think it was my right to be offering something in their stead. I firmly believe in choice and free will. Besides, I wasn't the prayer-giving type. The woman's shoulders slumped and she looked crest-fallen, making me feel somewhat guilty, but I stood firm and she nodded, before murmuring a thanks and continuing on her way to the city.
     Turning back toward the small group at Sanctum Watch, I was again hailed, this time by a tall Elf in blue robes etched with runes.
     "I greet you, Raeslyn the Ascended, with an open heart. I sense you are a Guardian of the same mind as my own on the challenges we face." Again I blinked, a bit unsure. That was a rather flowery greeting, something I wasn't used to. Social interaction isn't exactly my forte, having spent so long alone in the wilds. I offered the Elf woman a half smile and a slight bow of the head, hoping that would suffice. She continued to gaze at me with soft, liquid-green eyes and I shifted to glance at the others, feeling a bit annoyed that she was making me self-conscious.

     "I greet you as well lady Elf. Maris Telluria I presume? I have urgent matters I wish to discuss with you." I said simply, growing impatient with the formal speech. The woman, Maris, tilted her head to the side and studied me silently a moment, before nodding and stepping away from the group. I reached into my bag and took out the written seal that Isilwyn had given me.
     I held out the letter. There was a moment of awkward silence, at least on my end, as she opened the seal and read it. Her face became drawn as she finished and she closed it, eyes suddenly older than before. "This is the seal of Isilwyn Alrai! It's been a very long time since we have heard from him. I can see that it's for good reason he decided to reach out to us now. Thank you for bringing this evidence of corruption to light Raeslyn."

     I nodded. Of course I already knew about the evidence and the contents of the note. No, I didn't snoop into it; Isilwyn told me what it said before handing it to me. At least someone trusted a Rogue.

     "I would ask a favor of you, Raeslyn Ascended, while you are here." I gazed at her, than shrugged and nodded. Anything to help return Silverwood to the way it was and cleanse the taint of the Plane of Life from its trees. I'd also like to make up for the guilt I felt at having suddenly abandoned my friends and comrades upon defeating the Shade of Regulos back on Thedeor Field.

     "Of course, Lady Telluria. That's why I'm here, to lend my Ascended strength to the Guardians wherever needed." I replied, curious.

      "When the High Elf ruling council moved to Sanctum and ignored Prince Hylas's pleas to leave the other races to their fates, he may have felt slighted, but his behavior in Treant's Grove is appalling. The forest might be able to guide our response to his actions and help us on a course of action. Go to Treant's Grove yourself, Raeslyn and assess the situation. Speak to the Spirit Guide if you can find her and find out what her suggestions are for dealing with Prince Hylas." While I wasn't exactly sure what had happened in Treant's Grove, I knew that if House Aelfwar was involved that it couldn't be anything good. I did ask for some time to prepare for another journey though, since I needed to replenish my supplies and get some rest. I may be Ascended and fit from years of training under my master, but all the activity I'd undergone recently was exhausting. Maris gave a bell-like laugh at my request. "Of course you may rest up, Ascended! Anything you require, you have only to ask for."
      "Thank you Maris Telluria." I said gruffly in response. "Out of curiosity, what is your role here in Sanctum Watch, if I may? I'm trying to get a feel for the current situation." As I asked her, I poked around in my bags, making a mental catalogue of what I had and what I wanted to get rid of at the merchant here. Maris gave a soft, huffing laugh, drawing my attention back up to her shadowed face.

     "Sanctum is the home of the Guardians. My home. A sacred place where the voices of the Vigil are heard the clearest. And that is why I am here. My duty is to guard the bridge and take measure of House Aelfwar's recent activities in Silverwood." I waved my hand, encouraging her to go on. Despite my joy of combat, I did love information as well and I was fascinated in hearing about the recent troubles with the Aelfwar, my wayward kin. "Hylas Aelfwar and his cult have gone too far now. He sent his scouts throughout the forest, raising up treant minions to further his sinister ends. It is our duty as Guardians to uncover his schemes and punish him for his transgressions." I wondered what Shyla thought of that. Of course everyone had heard of the legendary love affair between Shyla and Hylas. Theirs was a love that everyone envied. It had seemed promised to last the ages; every bard had sang about it. I continued to listen as Maris spoke.

     "Our scouts also report that faeries have occupied Wayward Thicket. These minions of the dragon Greenscale seek to let the wilderness consume all civilization. They act against the gods and we must stop them before the corruption grows beyond our control." Maris raised a fist at the last comment and her eyes seemed to burn with an inner light that made me wonder if perhaps she'd run afoul of some faeries before. I was about to ask when a young Elf male in muted brown robes cleared his throat and walked up to us.

     "My apologies, but I couldn't help but overhear you mention the faeries." He spoke very quietly and seemed quite shy, which was amusing. I raised an eyebrow at Maris, who waved a hand in the male's direction. "This is Ramis Twistroot. He is our local Faerie expert." I made a noncommittal noise and politely fixed my gaze on Ramis, mildly curious to see what he had to say. A Faerie expert? Perhaps he'd have something relevant to add to my mission.

     Ramis cleared his throat, looking uneasy to have found himself an actual audience, Ascended at that. "Well...House Aelfwar dominates much of Silverwood, as we know, yet we haven't seen them attack any of the Faefolk of Wayward Thicket, as we've seen them attack other invaders as well as our own scouts. They have fiercely defended their territory with great fervor, yet seem almost to ignore the Faeries. I've yet to get close enough to find out why this is. I fear the Aelfwar have made a pact with the Faeries, but I would like solid evidence of this first. If you could...Ascended?" He looked at me with pleading, eager eyes. Ugh, scholars. Wanting as much information as they could get, but unwilling to put in the effort and risk to get it. I sighed.

     "Sure," I found myself saying. "What is it you need?" Ramis's face lit up like it was Fae Yule and he eagerly scrabbled in his belt pouch for parchment. After several silent moments while I watched him scribble down a list, he thrust the parchment at me with heartfelt thank yous.

    "Now, don't get your hopes up. I don't promise anything, just that I'll take a look around and see if I can get anything that would help in your investigation. And Maris, I'll try my best to find out what the Aelfwar and the Faeries are up to."

     After I'd discussed a few more details with Maris and Ramis, I wandered around the rest of Sanctum Watch. I found a cheerful merchant by the name of Tomen Porras who gladly traded in a few trinkets from my travels for fresh water, food, and knives. Finally, I'd run out of tasks to complete and I couldn't think of any other reason to delay my next task. Other than I was feeling a bit wrung out from all the constant running around. I'd been so focused and driven since my resurrection that I'd hardly had any time to slow down and think. To decide on what I wanted to do, wanted to accomplish. To find my lost mentor, or enjoy just being alive. So I paused, glancing between the ever-lightening woods and the shining city over the arched bridge. I warred with myself over what I should do. On the one hand, I really needed to find out what those dratted Fae were up to and I'd love nothing more than put a stop to Prince Hylas and get my revenge for his betrayal of our people. But on the other hand, I didn't want my entire life to be consumed with a vendetta and with carnage and combat. I wanted more to my life than just helping random strangers and making the world a safer place. I wanted to do things for myself as well. I had notions of taking up studies again, whether on my own or back at the college in Argent Glade. I had the urge to go explore all the great wild places of Telara. There was still so much of this magnificent world that I hadn't seen. That no one had seen. Why shouldn't I be allowed to enjoy the works of the Vigil.

     A gentle warmth inside my mind reminded me of my duties to the Guardians and I swallowed, feeling torn. I placed my hands on my hips and fingered my daggers. The Aelfwar have been up to their shenanigans for some time now, I'd gathered from the sentries and outposts set up around Silverwood. They had yet to make their move, and I'm sure if they did, I'd hear about it one way or another. And of course I'd step in to lend aid if needed. And the Fae also seemed to be setting shop in Wayward Thicket for the long haul. So if I nipped off to Sanctum for some much needed rest and relaxation, the world shouldn't come to an abrupt and fiery end, right? Okay, so I was just coming up with excuses to make myself feel better. In a way, I did feel like I was abandoning my duty. But no one had specifically told me that I had to put my duty above all else, and I had my own desires and will as well. And it wasn't like I was forsaking anyone. As soon as I'd gotten my eyeful of the fabled Sanctum city, I'd be back out there, righting the wrongs of the world and putting an end to sinister evil foes. I just needed some time to myself. To think, to consider the future. 

Thursday, December 13, 2012

[Lore] IX: Tavril


     Tavril is the goddess of the land, one of the five gods who united to form what is known as the Vigil to protect Telara from the evil of the Blood Storm. By uniting their strengths and powers, they were able to erect and maintain the Ward, which kept the Planes from touching Telara's shores.
 
     Tavril is the goddess of the land and of life. She protects Telara and tasks her children, the Elves, with safeguarding the wild and sacred spaces of the world. She embodies the power, the beauty, and the majesty of nature, of the natural world. Those who hold life sacred and follow the ways of nature find she can be bountiful, loving, and nurturing. For those who wish to destroy, spoil, or desecrate the land, she can become wrathful, vengeful, and destructive. Her presence can be found in most any natural place, particularly a forest. Silverwood, which was known as Elfhome and the Forest of Tavra at one point in history, is her most sacred forest and here her presence is most powerfully felt.
     Being so connected to the land, Tavril is also the most vulnerable of the Vigil gods to the elemental destruction wrought by the Planes and the legions of creatures that pour through the Rifts. The elemental forces that are embodied in the planar Rifts tear apart her land, forging into something new that the Planar forces can survive in and mutating the natural order of the land to fit their own needs, but Tavril is a resilient goddess, like the land she represents, and with the help of the Ascended, the land will survive and prosper once again. The other gods protect her from the forces of the Planes and the Ascended heal her beautiful land each time they close a Rift. When a Rift is closed, it becomes immediately obvious that Tavril is there to eagerly claim back the blighted location for her own, healing Telara as soon as the elemental presence is lifted. Tavril is the manifestation of the land. She is the Land.
 
     Before the Age of Dragons, Tavril  was the patron goddess of the Elves and walked the earth beside them, taking on physical form and living on Telara with the mortal races. Her beloved and favored children, the Elves, revered and loved her, doing all they could to please her. Thus, they swore the Covenant with her, vowing to uphold her laws and virtues and help to protect Telara from evil and chaos. This Covenant was agreed upon in an ancient holy spot in Silverwood known as the Mirror of Ages, where Tavril's physical manifestation swore the Elves to be Telara's protectors.
  It is this close, two way relationship with the goddess that allows all Guardians a close connection to what is now the Vigil. The other gods of the Vigil work to protect Tavril, who is the most vulnerable of the five to elemental threat. But they also draw strength from her connection to the land. Tavril is the patron god of the High Elves who have walked with her in harmony since time began. The breaking of this covenant will herald the waking of the dragons, the coming of the Blood Storm and the prophecy of the end of times.
 
     After the Ward was erected, Tavril's voice went silent, like the rest of the Vigil gods. Now the Messengers of the Vigil relay information from the Vigil to the Guardian Ascended. Perhaps the gods are trapped behind their own barrier, unable to enter Telara like they once did because the Ward keeps their powers out? Or maybe something happened to them and all that is left is a remnant, a faint taste of what the Vigil once was, and the Messengers, who have their orders to guide the Guardians no matter what. But you can still see her power at work. With every Rift that is sealed and every Planar stronghold that is destroyed, we witness the power of Tavril reasserting her will and healing the land.
    
     When the first dwarf Ascended, Borrin Gammult, saw a majestic island rise out of the sea, after the disaster with the Shade of Regulos, he vowed to build a great basilica atop it in honor of Tavril and all the gods, taking it as a sign that his pilgrimage was over. In honor of the land, he named the central courtyard and the only viable entrance to the newly erected basilica Tavril Plaza.
 
 
 
References: It's so hard to find concrete information on the Vigil gods. Especially on specific gods as separate entities. Most of this information was from artifacts in the game, quest and talk bits, as well as several sites on the internet, all put together in my own words to form this article. Hopefully once I gain more information on Tavril, and the Vigil in general, I can come back and fill in. One thing I'd really like to get ahold of is a symbol or icon for Tavril. Surely the gods have their own symbol or figure they have to represent them to the mortal races?
Update: I finally found personal icons for the Vigil!! They are dimension objects, but work all the same and I'm very happy to finally get to see what their symbols are. Also, I was able to flesh out a bit more info on Tavril herself.

Friday, November 30, 2012

[Raeslyn's Story] 2.8: The Aelfwar Problem


     Nora Glen was quite pleased to have her personal affects back and gladly offered me a place to stay for the night. In the morning, I woke refreshed and stepped outside to smell the clean forest air. This close to the swamp, the tang of decomposing vegetation also drifted on the breeze, but that was okay by me. The others who were present at the Marsh House drew my curiosity as I performed a few warm up moves with my daggers. The Mathosian who'd been concerned about the Spirit Guide in particular. Seeing he was watching me as well, I decided to go have a chat.

     "Hello there...Thomas was it?" I asked politely when I was close enough for casual conversation. See, I can be nice when I have need of it. He was lounging by one of the large trees in front of the house. I settled myself on the ground, having no problem with getting dirty. I lived in forests my whole life and felt infinitely more at home sitting on the ground amid the good clean earth than seated in a man or dwarf-made chair. The man, Thomas, nodded at me in greeting, still looking as depressed as he had been yesterday when he'd informed me of the dire straits of the Spirit Guide.

     "So what exactly are you doing out here, Thomas? No offense, but you look pretty uncomfortable in your present circumstances." I quirked a brow at him and softened my expression to prove that I genuinely was interested. The man looked, if possible, even more dejected, but began to speak.

     "I came to the Sunken Marsh to perform the will of the Vigil. Perhaps if I do all that is asked of me, I will feel their presence once again."

     I frowned, and studied him silently for a moment. He's seeking to feel the presence of the gods? That must mean that he hasn't felt their touch in some time. Perhaps being Ascended brings me closer to their divine touch, but I've always felt the Vigil with me as I've travelled through old Mathosia and now Silverwood. I tried recalling if I felt their presence this prominently before my rebirth, but the memories were too hazy. Although I couldn't communicate with them directly, or feel anything definitive, I could feel divine power coursing through me and who else could it come from but the gods? I frowned. Perhaps he was atoning for something? Or seeking guidance? Even though the Vigil had been distant and unreachable since the erecting of the Ward, I doubt they would care overmuch about the inner workings of just one mortal man.

      "So why did you come here, if you don't mind my asking? What brought you here, of all places? It can't have been simple chance that led you out here to the edge of the marsh." I pitched my voice low and soft, not wanting to seem nosey or rude. The man took a deep breath and hesitated. He seemed reluctant to speak, but at the same time, there was a light in his eyes, as if he would relish the chance to tell someone his story. I leaned closer and nodded.

     "Well. During the Mathosian civil war, my family and I were slain. I Ascended and came back to Telara...but they didn't. Tormented by guilt, I seek redemption every day but the gods are silent. Always silent! Long ago, I had a vision about the Sunken Marsh. I dreamed that the boglings of the marsh would hold the key to why the Vigil has been ignoring my prayers. I was surprised to learn that the creatures were not the virtuous beings I expected, but rather savage looters and thieves. My resolve is unyielding, however. If the Vigil has a plan for the boglings, perhaps they have one for me too."

     I blinked, knowing I looked a bit startled but not caring. That's a rather...interesting story. I felt sadness that this man had lost all that he held dear, had been Ascended by the gods to live the rest of his life alone, cut off from his family. It must be horrible...now that I'm thinking about it, it seems somewhat similar to my own plight. Thankfully I have Ascension, a divine gift straight from the Vigil to help me know that I'm not alone and that my path is a righteous one. I shook my head slightly. And this vision? I felt vaguely uneasy about that. Considering what I'd learned about the boglings and their involvement with Greenscale, I wasn't sure what to make of this man's vision. But it seemed to be the only thing keeping him going and I didn't want to take that away from him too. I wasn't sure if I should warn him to be careful or not. It wasn't my business of course, but I'd rather not see any member of the Blood Storm claim another life. I pursed my lips and stood.

     "I hope you find what you're looking for Thomas. I truly do. Be wary, though. Some things are not what they appear." Before I could walk off, he held up a hand. I turned back and tilted my head slightly. "Yes?"

     "I was wondering, did the Spirit Guide live? Was she rescued? What did she say? There must be a reason for her presence here!" I blinked. Of course, I'd forgotten about that. And he seemed honestly concerned. I stepped back nearer and nodded.

     "Yes, I found her and rescued her in time. She was a small, delicate thing, but beautiful in a mystical way. Such power in her eyes...." I trailed off without realizing it, remembering the look of the small doe. She'd looked at me, as if conveying a silent message. As if asking for something. I frowned thoughtfully.

     "This might sound silly, but I had the impression she had a message for me, when I freed her. But I couldn't understand it if she did. It was more of an impression. As if she expected something from me. What do you know of the Spirit Guides?" I asked, curious. I assumed that he had knowledge about the Spirit Guides, since he was the one who told me she was in danger. And I was right. Thomas rubbed his chin thoughtfully and straightened his shoulders.

     "Long ago, the followers of Tavril placed altars across the forest to see the reflection of their true selves through the eyes of the gods. If the Vigil sent the Spirit Guide to you, praying before these altars of reflection might reveal that to you." As he finished, the knowledge came back to me. I remembered coming across one such altar in my travels around the wood. The Altars of Reflection were for the Elves to communicate with Tavril through guides and signs. It helped remind my people of what we stood for. That would be the perfect place. It felt good to have a goal and I was very much eager to meditate for Tavril again. Having to constantly remind myself that she was part of the Vigil now was tiring. At least in this, I could focus completely on my patron goddess.

     "Thanks, Thomas. I wish you luck in your quest." I stood and gave one last glance around. I narrowed my eyes at the tall male elf by the side of the Marsh House as a silent warning. He was fiddling with some sort of rod. It was his experiments, along with Nora's knowledge, that had led to poor Maffle becoming crazed and unstable. I headed into the woods behind the little hut, going over my mental map of Silverwood for the closest altar that I knew of.

     To my surprise, there happened to be an altar of reflection conveniently located not far from the Marsh. I quickly estimated how long it would take to get there and was pleased. Breaking into a paced jog, I loped through the forest. The trees here by the marsh were taller and greener, no doubt due to the oxygen-rich nutrients being generated and the extra water available.

     The Altar of Reflection was located in a small, symmetrical clearing. The physical presence of the altar infused the clearing with a sense of ancient wisdom and peace that instantly had me relaxing as I approached. I knelt respectfully before the altar and murmured a quick prayer to the gods, Tavril in particular. Studying the altar carefully, as I'd never actually had need to visit an altar of reflection before, I noticed that there was a sun disc floating as if by magic on the flat surface. The sun beams were being filtered directly through the mirror and made a curious design on the surface of the altar. I leaned closer to better inspect the design. The golden sunlight outlined an icon, but the lines were indistinct and blurred so I couldn't make out who's icon it was. The odds were, it was probably Tavril's holy symbol. That would make the most sense.

     Hesitantly, I placed my fingers on the sun disc, tracing the contours gently and reverently. I could practically feel the presence of the goddess, Tavril, in the glade. As I'd been taught all my life, I reached down and flipped the sun disc, activating the magic inherent in the altar. If the Spirit Guide was for me, she would appear before me now. I waited but a moment before shining light engulfed the altar. The light floated away and coalesced above the ground to my left. I stepped back, somewhat awed by this spectacle, and watched the light form into the now familiar shape of the Spirit Guide. The young doe, shining with an inner holy light, shook herself and pawed the ground. Than she lifted her head and gazed at me silently.

     "What do you need from me, Guide?" I asked quietly. For some reason, I hesitated to speak over a whisper. The Spirit Guide tossed her head. She gave me one, soulful look, than turned abruptly and faced the other direction, back toward the Marsh House. I frowned. What? I'd just come from there...

     "You want me to go back to the Marsh House?" I asked rhetorically. The doe nodded her head, than shook it. I considered. "You want me to head back to Thomas Penthas perhaps?" I asked, keeping my voice soft. This time the doe nodded confidently, bobbing her arched neck gracefully. I tried not to become annoyed by this, but it was hard. I'd just come from there, all the way to the nearest Altar of Reflection, to speak to the Spirit Guide, only to have her tell me that I needed to go back and talk to that bloody Mathosian again. Arg!
 
     Taking a deep breath, I inclined my head in a respectful manner at the doe. She cocked her head, contemplating me, than slowly became transparent. Soon, there was nothing in her place but motes of shining light, which drifted back into the altar. I snorted. Fine. I complained to myself the entire trip back to the Marsh House.

 "So, the Spirit Guide was for you after all? I envy you, Raeslyn. May the Vigil bless your path through this forest. When our paths cross again, I hope to find their light shines upon us both."

     I rolled my eyes at Thomas's flowery greeting when I explained what had happened at the Alter of Reflection. Of course, everyone at the Marsh House had been quite curious to see me come back here, having assumed I had important tasks to complete elsewhere. Well, apparently I still had unfinished business here.

     "Well, the Spirit Guide didn't say much to me. In fact, she didn't say anything at all." I said, rather crossly. I resisted the urge to tap my fingers on my dagger hilt. I hate wasting my time and going back and forth between the Spirit Guide and the marsh and the Marsh House was trying my patience. "Apparently though, you have some interesting information that could be of importance in my quest to cleanse Silverwood. So out with it." I waggled my eyebrows at Thomas to soften my sharp words some, although I was feeling quite annoyed.
      Thomas blinked and rubbed his chin thoughtfully. "I don't see how I can help...oh!" He snapped his fingers and I raised an eyebrow.
      "Yes?" I asked impatiently.
      "Isilwyn Alrai, a former member of the High Elf Council is investigating Aelfwar activity at Silver Landing. He sent me a message asking if I would be interested in coming down to help him with his investigations. You should go talk to him. I know he'd be extremely grateful if you could be of aid and I bet that's what the Spirit Guide meant. That's the only thing I can think of that would be significant. Those Aelfwar are out of control."

     I went cold. Aelfwar. The last time I'd tangled with that order I'd been slain. I fought to keep any expression off my face, and nodded thoughtfully, as if pretending to think it over. My mind was a flurry. The Aelfwar were openly attacking now? No, they can't be, or I'd have heard about it. Perhaps they were setting plans in motion though. This could be the beginning of something. Thomas was right, I needed to investigate this. I found it was my duty, as a member of that society, to do what I could to mitigate the damage the Aelfwar were doing to my beloved forest. The familiar guilt ate at me as I turned without a word and numbly walked away. I knew where Silver Landing was of course. Down the coastline further, where the inlet was. It shouldn't take more than a few hours to reach if I traveled swiftly.
      I couldn't help but think of my last living memory as my old self, a simple young rogue, just learning my trade, loyally following my mentor through the forest as we rushed to reach Mathosian lands and warn Shyla of Hylas's treachery. But of course, they had known, hadn't they? Had ambushed us before we'd even left Silverwood. Where was my mentor? My heart ached with the loss. I increased my pace to block out the thoughts, the emotions. But I couldn't outrun myself, mores the pity. I retreated back within my mind and was relieved when the other souls that shared my body sensed my distress. Gently, a maternal hand was placed in mine, and control was shunted off to someone else. I lay quiet in my own head and let someone else be the guide for once. It was still my body, and I knew I was still the one in control. But I'd let someone else steer for a little while.

     I became aware again when I realized there was trouble up ahead. Slight movement among the trees alerted me, bringing me back to my senses. I slowed, glancing around cautiously. My fine elven sight picked out a tall form moving easily in the undergrowth. Aelfwar. I narrowed my eyes, drawing my daggers silently. If I want to take down the Aelfwar, I couldn't just go around slaying any I found at random, but I hungered so sharply to slit this one's throat that I was trembling. I'd never felt bloodthirst or fury of this magnitude before and it might have frightened me once. But my experiences since resurrection had changed me. Drawing on the knowledge of my brethren souls, I took a deep breath and concentrated upon my Ascended connection. I was going to try a new trick.

     Concentrating on what I wanted, I opened my mind to the sensation of the power and felt a give in the power somewhere. With a small, almost musical sound, I vanished from view. I knew I was there. But I couldn't see anything about my figure except a vague, blurred outline if I concentrated. The effect was rather distracting and dizzying, but I didn't dwell on it long. I focused back on the Aelfwar. Holding myself invisible in this new stealth technique was immensely draining and I instinctively felt I wouldn't have long to stay this way. If I wanted to catch this Aelfwar scout by surprise, I needed to act fast. Considering, I wondered if I'd be able to do that flash forward teleport I'd pulled off in Mathosia. I hadn't thought about it recently because I'd seen no use for it, but it would be quite handy in this instance. Gritting my teeth, I called up that technique and remembered how I'd done it. The other souls inside me lent me their abilities and I teleported through the dimensions, arriving instantly at the Aelfwar's back. The scout, a young willowy woman in brown and gray leathers with a mask over her fine features, seemed to sense something amiss. She whirled about, glancing around the wood suspiciously. Her arm drew back over her shoulder, fingering the fletching of an arrow. A giddy thrill surged through me when I realized she indeed couldn't see me. I grinned, displaying teeth.

     Without warning, I exploded out of my shell of invisibility, ambushing her from behind with a lethal knife strike between the shoulder blades. The woman cried out, a strangled sound, and pitched forward. Like any good soldier, she turned her fall into a timed tumble, coming up with arrow knocked to her bow. Anticipating this, I rolled to the side, thrusting my daggers under her raised arm and scoring a hit along her ribs. Again she cried out, breath hitching. A small part of me wailed at what I was doing my kinsman, but the hard-headed Ascended half knew I had to do this. I couldn't let these scouts report back to their leader what they learned about this area. They couldn't be allowed to know Silverwood's strengths and the outposts of the Guardians. I may have belonged to the Aelfwar once, but no longer. Now I was a Guardian.
      I hissed in fury as I again slashed at the Aelfwar woman, leaving bloody lines along her shoulder and chest. An arrow whistled by me, so close it ruffled my leathers. I kept my eyes on the woman, refusing to be distracted by the arrows. I could heal most damage inflicted, I was confident of that. Another arrow narrowly missed my arm as I circled around the woman. She was fast with her bow, I'll give her that much. Time to finish this. I moved in, pivoting on one foot to avoid yet another arrow. With my left hand leading, I struck, sinking a dagger to the hilt in her back, just behind the shoulder blade. The woman jerked and stiffened. Without a sound she pitched forward.

     Grimly, I pulled my dagger out and wiped it on her tunic. I studiously avoided looking at the body as I sheathed both my daggers. I did pick up the arrows though. One can never have too many weapons.
      After that first kill, I was able to keep myself in check when I encountered other Aelfwar. Although I did find it necessary to slay several more scouts who had ventured too close to Silver Landing for my liking. I did see several coastal roving wolves as well, which was odd, since I'd thought they kept their distance from any presence of the mortal races. Unless the Aelfwar had somehow put a hold on some of the wild brethren. I wouldn't put it past them, subverting the wild creatures of Telara for their own gain.
      Silver Landing was a small, coastal outpost, sparsely manned, that had been set up more as a retreat for elves who wanted to escape from the politics of the council and the rift between Shyla and Hylas than out of any need for sentries along the coast. Although now it looked like it was a good strategic location if the Aelfwar did get a hold of it. There were several vigilant defenders standing at alert by the base of the main building. They eyed me warily as I approached, hands up to signify I meant no threat. The defenders, both Mathosian, nodded at me.

     "Raeslyn the Ascended. I'm here to see Isilwyn Alraie." I said loudly. A tall, pale elf exited the building as I spoke and beckoned me up. I assumed he was the one I needed to see.

     "You've risked much coming here. I am impressed, stranger." I scoffed. For an Ascended, the threat of the Aelfwar wasn't as high. Though there did seem to be quite a number of them roaming the woods around here.

     "This is Blair Rheese and Elenas Kerilan." Isilwyn pointed out the two other occupants of the dwelling to me, two young elven women. I nodded at both.

     "It is good that my old friend Penthas had the foresight to send you to me. There are forces unsettling the Silver Coast and I need your help to thwart their plans."

     I frowned. Something was happening along the Silver Coast? A sea invasion perhaps? Or was something else happening? Thwart whose plans? The Aelfwar? Gladly. Before I could question him, Isilwyn continued.

     "Commander Falem, the Aelfwar officer in this area, is wielding a piece of the forest that is imbued with planar magic. I have seen him admiring a great thorn he was wearing around his wrist. That thorn will serve as our last piece of evidence against the Aelfwar. If we have it, we can take it to the council and take steps to remove the head from the Aelfwar snake. Retrieve the Faetouched thorn from Commander Falem. He was last seen down along the coastline. He's set up his command post in an old fishing hut to the southeast. My men can't seem to get near him."

     I frowned thoughtfully. A Faetouched thorn? I wonder...I didn't know the Aelfwar were involved with the Fae, but now that I think about it, it makes a kind of sense. I had heard odd lilting music throughout the wood in my time before my resurrection. I'd often attributed it to some random elf maiden nearby, but I'd never actually found the source of the music. If it was Fae in origin, I wouldn't either. This was very bad indeed if the Fae were involved. I knew very little about that race of magical beings, or big of a threat they were to Silverwood's stability. I definitely needed to get a hold of this thorn.

     "I'll retrieve the thorn." I said, standing and nodding. Isilwyn looked relieved and smiled at me. "That is good news, thank you Ascended. Also, if you wouldn't mind, could you look into some trouble my companion seems to be having? Blair, if you please?" He gestured to the pretty blonde elf and I turned, lifting an eyebrow at her. I admit, the more I delve into the problems of Silverwood, the more curious I get. And I am having a lot of fun solving these little problems. I smirked to myself. Raeslyn, problem-solver extraordinaire, freeing the world from evil one quest at a time.
     Blair gave me a dainty, hesitant smile, but I wasn't fooled. She might look like a delicate china doll, but like all High Elves, she was strong, capable, and ruthless when she needed to be. I inclined my head to her.

     "A few days ago, a Guardian ship crashed just off the Silver Coast. Fearing the Aelfwar may be responsible, I sent a scout, Indra Grenwode, to investigate, but she hasn't returned yet. Could you perhaps investigate this shipwreck for yourself and search for her? I would very much like to know what happened to my scout and also...the ship. It is called the Galena and you should find it to the south of here, just off the coastline. It can't be coincidence that it crashed here, where the Aelfwar threat appears strongest."

     I nodded, silently considering. A ship crashes off the coast, an Aelfwar commander is carrying a Faetouched talisman...the Aelfwar in general are becoming more active. What does it all mean? I'm sure there's some connection, but what? I shook my head. I needed to finish these tasks and perhaps the answers will become apparent.

Wednesday, October 17, 2012

[Lore] VI: The Guardians


      The Guardians are a stalwart faction of three different races that believe in the Vigil-a group of five gods. They believe that the Vigil has not abandoned Telara to its fate and are looking after their children from afar. Many Guardians believe they were Ascended with a destiny laid on them by the gods that they must fulfill by saving the world.
 
     The Vigil chose the three most devout and determined of races to give their gift of Ascension to. Each race is beloved of the gods but each also feels the need to seek redemption for the sins committed by them in the past. The Dwarves unleashed unspeakable evil within Hammerknell, the Elves' leader, Prince Hylas, broke the sacred Covenant and allied with the dragon god Greenscale, and the King of the Mathosians, Aedraxis, unleashed the Shade of Regulos upon an unsuspecting kingdom. For each of these sins, the Guardians believe they must atone and work to redeem themselves for, as well as many other transgressions they believe have been taken against the Vigil. This includes the blasphemous and heretical Defiant, who go against every command the gods had set down.
 
     The Guardians represent the hopes of Telara and the lessons of their fallen peoples. They believe it is their sacred responsibility to protect the peoples of Telara; to bring law and spiritual guidance to the defenseless citizens of Telara, even if the people sometimes refuse their strict and stringent ways. Despite being resented or unwanted in some towns, the Guardians believe they are doing what is best and right and what the Vigil wants them to do. All Guardians believe they serve the greater good by protecting the masses from the destructive Rifts and dragons. Even if this means enforcing strict rules and laws and ensuring that all follow the ways of the Vigil.

     Within the holy city of Sanctum, the Guardians stand as brave and determined sentinels against the dragons and their myriad cults. Their crusades and inquisitions lay siege to the undead armies of Regulos, the secretive cults of Akylios and the frenzied maw of Maelforge and Laethys. Their agents watch for evil to stir in as far away as Shimmersand. The Vigil does not dictate a single path to enlightenment and salvation, so the Guardians seek their own path to the light, following a code of honor that is unique to the individual.
 
     The Guardians believe that a full convergence of all the Plans on Telara is coming and they must prevent this cataclysm from taking place by restoring the Ward around the world and sealing off the Planes forever. 
 
     As a faction, the Guardians are determined, rigid and judgmental. They rule with a commanding and firm hand, strictly adhering to the laws set down the Vigil and not wavering in their sworn duty to the gods. They believe that they follow the Vigil's teaching in everything they do and that the actions they take are governed by the gods themselves. They have quite a number of towns and outposts scattered throughout the extensive regions of Telara, but seem concentrated around the Silverwood and Gloamwood area, although they are actively seeking to gain ground in many other regions, including Shimmersand, Stillmore, and the Ember Isles. The Guardians have also send delegations with Queen Miela over to the newly discovered continents of Brevane and Dusken in an attempt to halt the evil machinations of Crucia, as well as having sent delegations and their beloved Ascended into the Plane of Water to further fight back against Telara's planar foes as well as the many new and deadly enemies that have cropped up since the Ascendeds' subsequent victories over the Blood Storm and their cults.
 
     Many experiences and truths have been revealed along the Guardians' journey to ensure that Telara is safe, and despite the many reasons for doubt, the Guardians have remained steadfast in their loyalty and love for the gods of the Vigil, staying true to their calling and following the principles of the Vigil's commandments, if not the literal rules.
 
Leaders:
     Shyla Starhearth
     Cyril Kalmar
     Borrin Gammult
 
Capital City:
    Sanctum
 
Races:
    Dwarves
    High Elves
    Mathosians
    **Recently, the Guardians seem willing to accept the blasphemous Defiant races if they renounce their ways and agree to follow the will of the Vigil. (a.k.a, you can faction change from Def to Guard if you want to)**
 
 
References: So, there's like very little actual in depth info on like...anything out there on Rift. Someone needs to fix that, ya know. Most of this stuff I got through in game stuff, as well as by reading the brief description offered by Trion on the website. All info and names, places, etc belongs to Trion and I'm just putting it here in case anyone is interested in Rift lore.