Friday, July 17, 2015

rogue soul tactician

The Soul of a Tactician
 
The Tactician Soul plays a part in these purposes:
  • Flame Trooper-DPS (36pt.)
  • Bladestalker-DPS (4pt.) *requires lvl 50*
 
External Sites:
 
 
*Bonus Mastery: Each point spent in the Tactician tree increases healing by .75% and damage by .75%.
 
Type of Soul
Support
Description
Tacticians are masters of Empyrean technology. These highly versatile rogues use a variety of tools and gadgets to obliterate their enemies.
40 pt Talent
Curative Torrent       15 energy       AE Heal
3.0 sec. Channel       Requires ranged wpn.
Restores X health to party or raid members in front of you over 3 sec. This effect can heal up to 2 additional party or raid members. Reduces energy by 1 for every second of channel.
61 pt Root Ability
Ablative Coil       10 energy       
Cooldown: 2min.       6.0 sec. channel
Protects all raid members around the rogue from harm, reducing dmg taken by 30% for up to 6 sec.
Main Weapons
Bow or Gun
History
The transit lift was enormous. A deep and armored cage suspended from track by magic and metal, it could carry a dozen Empyrean warriors in heavy plate. Or, in this case, a rogue and his golem.
The former lay sprawled in a corner while the golem prodded at the lift’s controls. The rogue pointed overhead. "Up, Cere." Blood ran from his mouth when he spoke. “To the top.”
The golem keyed in the destination. As the lift spun to life, Ceredwyn looked back to the rogue. "You're a mess,” it creaked.
“Ice mages,” said the man, grinning. He wagged his left arm – frozen solid to the elbow – at the golem. “I think they got me.” At Ceredwyn’s insistence, he conjured a healing core that took root on the floor and thrummed with elemental energy. "But you should have seen them boil," he muttered before passing out.
By the time they arrived at the bunker, the rogue was fully healed. He checked the shelter's provisions: food, water, and ley lines to power an assortment of wards and devices. While Ceredwyn briefed him on the battle raging outside, he reflected on the survivors they'd rescued so far: an ambassador’s family, a dark cleric from Necropolis – some two dozen souls in total.
Not enough, he thought. Gathering an assortment of weapons and powering the engines in his armor, the rogue signaled Ceredwyn to open the bunker’s door.
The girl fell back and called for her beleaguered parents to follow. They alone had survived a wave of invaders pouring from a tear in the sky. Now a monstrous blue dragon led a second group of demons their way.
To her horror, sizzling bolts of energy ripped past from the direction of their retreat, striking her parents in turn – yet neither was felled. Instead, the energy bound their wounds and washed away their fatigue. She turned toward the source of the magic to find a leather-clad human racing toward them.
If she was surprised by the rescue, she was even more amazed to recognize the man as they crossed paths – it was the city's madcap inventor, a rare sight outside his underground tunnels. He flashed her a smile in passing, then unleashed energy beams and pulsing turrets that made quick work of the remaining demons.
While the dragon circled overhead, the rogue directed them to the disguised opening of a massive bunker. It took the girl a moment to realize he hadn’t followed them inside. Instead, as a mechanical attendant creaked through introductions and protocols, she glimpsed the man in the distance, spewing gouts of flame and frost, locked in dazzling battle with the dragon.
“He’ll be back one day, Calliope,” her father said, putting a hand on her shoulder as the portal whirled shut. “T’Scain knows what he’s doing.”
Strengths
A versatile support specialist who can excel at both healing and fighting at the same time.
Weaknesses
Not very effective at AoE dmg. and not a true healing or dps class, more like a hybrid.
 

Thursday, July 16, 2015

[Off Topic]: Patch 3.3!

Dig into the mysteries of the Nightmare Saga, aid Cosmologist Mann in setting Tarken Glacier right, and craft amazing new armor and weapons in RIFT 3.3: Waking Nightmares!

The Nightmare Saga Begins

Embark on a brand-new Saga Quest revealing the origins of Lord Arak. All level 65 Ascended have received a letter from Purgav, a concerned Ghar Researcher in Goboro Reef, opening the door to this journey to the realm of dreams. Act 1 is available now. Act 2 is set to release on July 29, followed by Act 3 on August 12!

Sleep no more, Ascended, for the tortured visions haunting your nights only tighten Arak’s grip over Telara. The Lord of Nightmares, who peers into your darkest memories and gives flesh to fear, stirs in cold depths of Draumheim!

RIFT 3.3: Waking Nightmares arrives July 15, unleashing the first chapter of the new Nightmare Saga plus Planar Crafting (including new, upgradeable planar gear and weapons), Instant Adventure in Tarken Glacier, and a new, more accessible variant of the Gilded Prophecy raid.
Prepare today – Arak and Laethys await!

Planar Crafting

While you’re fighting through Tarken Glacier, stop to battle invaders from Planar Crafting Rifts to acquire all-new materials used in recipes of unprecedented might.

 

 

Instant Adventure in Tarken Glacier

Scale the Glacier in this max-level Instant Adventure that will take you from the jaws of the reanimated dragon, Shigoroth, into the twisted mind of Cosmologist Mann.

 

 

Silver Loyalty Tier

Those who achieve the coveted Silver Tier of Loyalty will be rewarded handsomely with prizes including Distinguished Levitate, the Miss Moneypiggy Companion Pet, and a special new “Pay to Whinny” Minion card.

 

 

Intrepid Gilded Prophecy

Return to Gilded Prophecy with three levels of challenge including an all-new Introductory level that allows you to raid in a more forgiving environment. Already an accomplished raider? Then the challenge can be increased with commensurate rewards!

 

 

You’re Gonna Need a Bigger Boat

Waking Nightmares arrives with new Server Bank Slots, Wardrobe Collections, Fashionable Achievements, Hardmode for Rhen of Fate, and more additions to your favorite systems, plus a new Power Pack and a special Credit Promo: Now through July 31 you’ll fish up an all-new Nightmare Thresher Mount when you buy a $100 Credit Pack in-game.
So venture forth, Ascended, and experience epic encounters both old and new. Waking Nightmares has arrived!