Friday, November 30, 2012

[Rogue Soul] II: Assassin

The Soul of an Assassin
The Assassin Soul plays a part in these purposes:
      • Huntsman (Ranged DPS)-12pts.
      • Veteran Huntsman (Ranged DPS)-12pts. *Req. lvl 40*
      • Shadow Blade (Melee DPS)-44pts. *Req. lvl 57 and Ascended Soul Pack*
      • Voidtouched (Melee DPS)-0pts. *Req. Ascended Soul Pack (Shadeborn Soul)*
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**Bonus Mastery: Each point spent in the Assassin soul increases damage by 1%.

Type of Soul
Rogues who have mastered the art of subtlety and subterfuge. They stalk the shadows bypassing obstacles to launch devastating surprise attacks. Those who survive the initial will rapidly find themselves falling victim to the assassin’s deadly poisons.
40pt Talent
Thread of Death   10 energy   Instant cast
Self Buff     Cooldown: 30sec.
Allows the next ability that requires stealth to be used outside of stealth. Lasts 5sec.
Legendary Thread of Death
Allows a stealth ability to be used out of stealth. Lasts 5s. You may also passively cast dmging stealth abilities at any time for 25% reduced dmg.
61pt Root Ability
Master of Poisons
The Rogue can active up to 3 enchantments at a time.
Legendary Master of Poisons
Can active up to 3 enchants. When a poison procs, you have a chance to gain Virulent Haste-resets the c/d of serpent strike and allows you to cast it with no c/d or cost.
Main Weapons
The Dwarf Veseslav grew up in the shadows of Hammerknell knowing one truth: the queen of the Dwarves had killed his mother and one day she would die for it. Veseslav’s father was King of the Hammerknell Dwarves and his mother was a comely handmaiden. The jealous queen had the young mother murdered, but not before her offspring could be safely spirited away. Veseslav was taken in by his mother’s brother, Bogdan, who made his living cutting short the lives of others. As Bogdan’s apprentice, Veseslav’s daggers became faster, his stealthy movements less detectable and his poisons more vitriolic than his uncle’s. The young Dwarf developed a particular poison of his own, and named it Ursula, after the evil queen. The Dwarves held a grand feast to celebrate King Monimier’s 60th birthday. All was joy until very suddenly the queen’s face went very pale and she toppled over into her soup, foaming and convulsing. Finally she lay still, poison the clear cause of death. But as the King’s elite guard hurried him to safety in his chambers, one dwarf dropped like a stone. A figure materialized from the shadows, pulling his blade from his victim’s back. The warriors rushed in, but the Assassin dodged their attacks, dealing cuts that bled profusely and festered and boiled from terrible venom. Moving with the ruthless precision of a hawk after prey, he finished them with strikes to their vitals. Soon, the guards were all dispatched, leaving the killer and the King. “I see myself in your face.” Said Monimier. “That isn’t possible.” “And yet, here I am.” Veseslav growled. By the time the party of men were found, the King lay dead among his guards. Veseslave never came forward to claim the crown of Hammerknell, his only legacy a series of flawless assassinations involving a poison that all of Telara now calls Queen Ursula.
Trained to meld with the shadows, bypassing defenses to launch devastating surprise attacks with their poisoned blades.
Choose targets wisely, as an Assassin can find themselves in dire straits if the element of surprise is lost or if the enemy is able to shrug off their virulent poisons or able to detect their stealthing tactics.

References: The lore information and stats provided are all products of Trion and were either taken directly from the game or from Trion's lovely lore page and do not belong to me in any way! The external links to other sites all belong to their respective authors and I had no hand in them!

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